Lord Ogre

Ogre types & stats



Ogre type table

All production amounts / usage are in units per tick, all training times are in seconds

OgreType Produces training Time Onion Use Ore Use Cost Happiness Health Defence Attack
Unemployed None None 0.15 0 $0 2.5 N/A N/A N/A
Farmer 1 Onion 10s 0.25 0.1 $0.25 0.5 2 0 0.24
Miner 1 Ore 30s 0.3 0.05 $0.8 0 3 0 0.5
Warrior None 100s 1 1 $1 -1 5* 0 1

* Warriors that are fighting for the defending swamp in a battle get a bonus 0.5 hp each.



Heads up!

The happiness stat of an ogre is the amount of happiness you would get if your population was 100% of that ogre type. it is Not the happiness you get for each ogre of that type

For example, if you had a swamp of 50 miners and 50 farmers, you would get 0.25 happiness from their happiness stats averaged together.